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AI Insights · Timothy · June 2025

Top Boxing Games on Android in Kuwait: Q2 2025

Explore the performance of the top five boxing games on Android in Kuwait during Q2 2025, with insights into downloads, revenue, and active user trends from Sensor Tower.

Top Boxing Games on Android in Kuwait: Q2 2025

In the second quarter of 2025, the boxing game genre on the Android platform in Kuwait has shown varied performance metrics. Here's a closer look at the top five games based on data from Sensor Tower.

WWE SLAM by Topps® Card Trader experienced fluctuations in revenue, starting with $109 in early April and peaking at $229 mid-month. By the end of the quarter, revenue settled at $90. Downloads were minimal, with a brief spike to 7 in late May, while active user numbers dwindled from 3 to 1 by mid-June.

The Boxing Star: Boxing Fight Game showed consistent weekly downloads, ranging between 24 to 47 throughout the quarter. Revenue saw an initial high of $130, with a notable peak at $217 in April, before stabilizing around $58 by the end of June. Active users remained relatively stable, varying slightly from 66 to 101.

Real Boxing 2 maintained strong weekly downloads, reaching a high of 137 at the quarter's end. Revenue was concentrated early in the quarter, peaking at $76, and then tapering off. Active users showed a steady presence, hovering around 600.

Burrito Bison: Launcha Libre saw modest download figures, fluctuating between 2 and 14 weekly. Revenue peaked at $38 in May, while active users remained steady, averaging around 30.

Finally, WWE Mayhem recorded significant download activity, peaking at 185 in May. Revenue was sporadic, with a notable $47 in early June. Active users showed a peak of 856 in mid-May, stabilizing at around 610 by the quarter's end.

These insights reflect the dynamic nature of the mobile gaming market in Kuwait, with more detailed data available through Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2025